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Beast of ReincarnationGuide & wiki

1 October 2026 update
Updated 2026-10-02

Sunrise Sword

Each swing blasts flame. Fextralife states blade power at 8% of slash damage with flame buildup 6; Game8 states 5% and buildup 3. This is the first sword in the lower attack tier — 45 against 51 on Fextralife, 21 against 27 on Game8 — and the tiers line up across both sites, which is the strongest structural evidence for the base-versus-enhanced read.

Applies to 1 October 2026 updateUpdated

By

Emma mid-swing against a group of long-limbed machines in an overgrown courtyard
Image: Official February 2026 pre-launch marketing screenshot, Xbox store gallery (product 9NXWSWBM4H6T, 3840×2160), read 2026-08-05
Sunrise Sword as the game draws it in the inventory, a sword icon

Transcribed from the published Fextralife and Game8 stat tables

Flame · builds a statusOily first → Scorch

Builds toward a status. Sustained flame on an oiled enemy escalates to Scorch. All eight damage types.

Character
Emma
Category
Sword
Passive
Light of Dawn
Attack
45 enhanced (Fextralife) / 21 base (Game8)
Element
Flame
Role
Flame buildup
Where to find it
Mountainous Region, Pilgrim's Zone — past the Scorched Grasslands camp, in the middle of an area of broken golems and burning patches.
Applies to
1 October 2026 update

When to use it

A lower-tier blade carrying a stronger passive, which is the trade this set keeps making. Free and on the critical path, so there is no reason not to pick it up; whether it beats the sword you are carrying depends on whether flame is what the region in front of you is weak to.

Where it sits in the weapon catalogue

  • Its published attack figure is "45 enhanced (Fextralife) / 21 base (Game8)". Four of the other 21 catalogued Sword entries print exactly the same figure — Spring Storm, Winterwake, Black Blossom and Camellia — so the number is not what separates them. Element and location are.
  • It deals Flame, which two other catalogued weapons also do: Fire Arrows and Fire Bolts. What each damage type actually does is the page that argues the swap.
  • Its location puts it in Pilgrim's Zone, in the Mountainous Region — the segment this site indexes as Chapter 4, fourth of the 13 marked segments after the prologue.

Builds using this

  • Sunrise burn loop — BltzZ explains it at 00:30
    Each swing leaves flames, and the creator’s finding is that the flame is a projectile — it travels through the enemy it hits and lands on everyone behind them, and it fires once per slash, so an R1-R1 into square-square combo throws as many projectiles as it has swings. He states about five seconds of duration, extended by a skill node, and flame build-up at six. He is holding it at Light of Dawn +3, which the catalogue records as its upgrade line.
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Sources for this page

What this source gets right, where its transcription is unreliable and what this site corrects is set out in full on the Weapons hub.

← All Weapons

The system this belongs to

Damage types — which enemies this element is for, and which shrug it off