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Beast of ReincarnationGuide & wiki

1 October 2026 update
Updated 2026-10-02

Explosive Bolts

Movement-sensor bolts that detonate when enemies approach: 10 damage and a stack limit of 8 on both sources. Fextralife adds the same 2.0 blast radius it gives the arrows; Game8 prints none.

Applies to 1 October 2026 updateUpdated

By

Emma mid-swing against a group of long-limbed machines in an overgrown courtyard
Image: Official February 2026 pre-launch marketing screenshot, Xbox store gallery (product 9NXWSWBM4H6T, 3840×2160), read 2026-08-05
Explosive Bolts as the game draws it in the inventory, a bolts icon

Transcribed from the published Fextralife and Game8 stat tables

Explosive · no status build-up

No status build-up. Frequently attached to Koo’s attacks. All eight damage types.

Character
Emma
Category
Bolts
Passive
—
Attack
Ranged 10 (both sources)
Element
Explosive
Role
Proximity blast
Applies to
1 October 2026 update

When to use it

The one bolt that out-damages the plain bolt rather than trading damage for status, and you get eight of them against the arrows' three. If the explosive arrow is a set-piece, this is the version you can afford to use routinely.

Where it sits in the weapon catalogue

  • Its published attack figure is "Ranged 10 (both sources)". No other catalogued Bolts entry prints that figure, which in a catalogue where seven swords share one number is itself worth knowing.
  • It deals Explosive, which one other catalogued weapons also do: Explosive Arrows. What each damage type actually does is the page that argues the swap.
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Sources for this page

What this source gets right, where its transcription is unreliable and what this site corrects is set out in full on the Weapons hub.

← All Weapons

The system this belongs to

Damage types — which enemies this element is for, and which shrug it off